
- Unity web player wont work install#
- Unity web player wont work software#
- Unity web player wont work windows#
The popularity of 64-bit browsers was nothing for us to worry about back then, they weren't widely used, only IE and Firefox appear to have 64-bit browser versions (please correct me if I'm wrong), so we gave this feature to you guys to all test with, play around and to the hardcore guys who actually needed 64-bit browser support. At first we were kind of experimenting to see if this would get any buzz or actually be useful for anyone at the time.

Unity web player wont work windows#
Hopefully this post will make it easier for people to find out info on 64-bit WebPlayer.Ī little history to start off with, we introduced the 64-bit WebPlayer to Unity 3.4 release (sometime ago now) and is available for Windows only users. Please report it as an issue to Unity, but only after you have first tried the above two methods.As the title says this post is related to our 64-bit WebPlayer plugin support which does actually exist, it's not a myth! We have had this around for sometime, it's just we haven't made it widely available to the community. We want to weed out all sources of silent startup errors.

if it still silently hangs and does not offer any diagnostics information, then it is an Unity bug. If you disable Data Caching, or try running outside Private Browsing Mode, that should avoid this issue. See this thread for more information and a local workaround. if it still silently hangs and does not load, there is one known bug with enabling Data Caching and running in Incognito/Private Browsing Mode. It should be explicitly vocal about web server errors, guiding you better as to what needs fixing on the server (if anything)
Unity web player wont work install#
install Unity 2021.1.0b5, export an empty WebGL project with it, and try running that in your web host configuration. If you are dealing with a cryptic "it just gets stuck at startup" issue, my recommendation is to Unity 2021.1 and newer have also improved error messaging on this behalf to point the user to the root issue, rather than silently failing like that. One needs to have a web server to host the files. html file, like Unity does) just with clicking on the file (running via file:// URL). Let us know if there are any omissions that we should improve.Īlso the issue that has is similar: web browsers do not allow opening web sites (that consists of more than one.
Unity web player wont work software#
Old Unity versions before 2020.1 would silently do software decompression, which worked, but gave users bad loading times without a way for them to realize they were getting suboptimal performance.įor 2021.1 and newer, there should be a better error message that identifies when the remote server is misconfigured, and offers appropriate tips to proceed (either configure compression on the server or enable the Compression Fallback and take that performance hit if remote server cannot be configured)

The real issue with Unity in current 2020.2 that we have is that they unfortunately do not present a better error message to point the user to configuring their servers when server configuration is not enabled for precompressed files. Click to expand.The reason that this is not "fixed" is likely because the issue is with the configuration of the web server used to host the page, not with Unity.
